If you don't know, I do pallet in Night trouble for cool-spot! I have files.Karate Cat wrote:The day pallete for Green Hill can be based on Palmtree Panic's level pallete.
Act 1 can be like Palmtree Panic's present pallete.
Act 2 can be like Palmtree Panic's past pallete, just with an orange sunset sky and darker looking tiles.
Act 3 can be like Palmtree Panic's present pallete, but combined with Sonic Night Trouble's Green Hill night pallete.
So, what do you think?
+15
Green Snake
TheBityBity
calebjhuhlu
cool-spoot is gay
Selbi
pes2011
Cool-Spot
Sinkdude
SuperSonicX
Trox
GerbilSoft
Sonicfan
Karate Cat
Valentin the fox
OuricoDoido
19 posters
Suggestions to STHOSP 0.08
Valentin the fox- Mensagens : 18
Data de inscrição : 2011-04-09
Localização : Russia!!!
Current Project : Sonic Prototype Of Paradise
- Post n°26
Re: Suggestions to STHOSP 0.08
OuricoDoido- Admin
- Mensagens : 46
Data de inscrição : 2011-01-09
Current Project : Sonic Open Source Project
- Post n°27
Re: Suggestions to STHOSP 0.08
About the light dash you can see here: STHOSP 0.07hValentin the fox wrote:Suggestion for Ourico Doido: Can you do light dash for STHOSP?
Valentin the fox- Mensagens : 18
Data de inscrição : 2011-04-09
Localização : Russia!!!
Current Project : Sonic Prototype Of Paradise
- Post n°28
Re: Suggestions to STHOSP 0.08
Cool! Just one question: Why you don't take my pallet? You don't like it?OuricoDoido wrote:About the light dash you can see here: STHOSP 0.07hValentin the fox wrote:Suggestion for Ourico Doido: Can you do light dash for STHOSP?
Sonicfan- Mensagens : 5
Data de inscrição : 2011-05-05
Localização : Kiev, Ukraine
Current Project : Working Title
- Post n°29
Re: Suggestions to STHOSP 0.08
Please add Valentin the fox's pallet and Knuckles in the next release!
OuricoDoido- Admin
- Mensagens : 46
Data de inscrição : 2011-01-09
Current Project : Sonic Open Source Project
- Post n°30
Re: Suggestions to STHOSP 0.08
This beta release (0.07h) not use your pallets because it is a bit older than your pallets.Valentin the fox wrote:Cool! Just one question: Why you don't take my pallet? You don't like it?OuricoDoido wrote:About the light dash you can see here: STHOSP 0.07hValentin the fox wrote:Suggestion for Ourico Doido: Can you do light dash for STHOSP?
Valentin the fox's pallets will be added in next release.Sonicfan wrote:Please add Valentin the fox's pallet and Knuckles in the next release!
Karate Cat- Mensagens : 83
Data de inscrição : 2011-04-22
- Post n°31
Re: Suggestions to STHOSP 0.08
OuricoDoido wrote:This beta release (0.07h) not use your pallets because it is a bit older than your pallets.Valentin the fox wrote:Cool! Just one question: Why you don't take my pallet? You don't like it?OuricoDoido wrote:About the light dash you can see here: STHOSP 0.07hValentin the fox wrote:Suggestion for Ourico Doido: Can you do light dash for STHOSP?Valentin the fox's pallets will be added in next release.Sonicfan wrote:Please add Valentin the fox's pallet and Knuckles in the next release!
Hey! What about the four or should I say six remaining Sonic 3 & Knuckles songs?
Can someone try to port Angel Island, Hydrocity , Launch Base zone acts 1 and 2?
Valentin the fox- Mensagens : 18
Data de inscrição : 2011-04-09
Localização : Russia!!!
Current Project : Sonic Prototype Of Paradise
- Post n°32
Re: Suggestions to STHOSP 0.08
New pallet in SBZ...
ACT 1
ACT 2
ACT 3
Files:
http://upwap.ru/1489750
ACT 1
ACT 2
ACT 3
Files:
http://upwap.ru/1489750
Karate Cat- Mensagens : 83
Data de inscrição : 2011-04-22
- Post n°33
Re: Suggestions to STHOSP 0.08
Valentin the fox wrote:New pallet in SBZ...
ACT 1
ACT 2
ACT 3
Files:
http://upwap.ru/1489750
Pretty Good, keep up the good work! I hope you finish the new Green Hill Zone palletes!
Valentin the fox- Mensagens : 18
Data de inscrição : 2011-04-09
Localização : Russia!!!
Current Project : Sonic Prototype Of Paradise
- Post n°34
Re: Suggestions to STHOSP 0.08
But I don't know if Ourico Doido (Sorry if wrong) take this. Do you want?Karate Cat wrote:
Pretty Good, keep up the good work! I hope you finish the new Green Hill Zone palletes!
Karate Cat- Mensagens : 83
Data de inscrição : 2011-04-22
- Post n°35
Re: Suggestions to STHOSP 0.08
Valentin the fox wrote:But I don't know if Ourico Doido (Sorry if wrong) take this. Do you want?Karate Cat wrote:
Pretty Good, keep up the good work! I hope you finish the new Green Hill Zone palletes!
Yeah, it will be alright.
OuricoDoido- Admin
- Mensagens : 46
Data de inscrição : 2011-01-09
Current Project : Sonic Open Source Project
- Post n°36
Re: Suggestions to STHOSP 0.08
Karate Cat wrote:Valentin the fox wrote:But I don't know if Ourico Doido (Sorry if wrong) take this. Do you want?Karate Cat wrote:
Pretty Good, keep up the good work! I hope you finish the new Green Hill Zone palletes!
Yeah, it will be alright.
If you make the pallets, they will be used.
Karate Cat- Mensagens : 83
Data de inscrição : 2011-04-22
- Post n°37
Re: Suggestions to STHOSP 0.08
Since you ported smps music from sonic 2 and 3k for sthosp, can you port smps music from ristar, OuricoDoido?
Karate Cat- Mensagens : 83
Data de inscrição : 2011-04-22
- Post n°38
Re: Suggestions to STHOSP 0.08
Haley_Davies wrote:and chip
and tabuu as a boss
Oh no no no... Listen we don't do stuff like this okay, there is no way we are going to put Werehog in there or anybody else, but Knuckles, he might be in it.
GerbilSoft- Mensagens : 1
Data de inscrição : 2011-06-20
- Post n°39
Project licensing?
I saw this project, and I'm wondering: What license is STHOSP being distributed under? There's no references to any sort of distribution or usage license anywhere on this site, so I'd like some clarification on this.
Trox- Mensagens : 72
Data de inscrição : 2011-07-20
Current Project : Season Two
- Post n°40
Re: Suggestions to STHOSP 0.08
Suggestion: Add the insta-shield for Sonic.
KTHXBAI
KTHXBAI
SuperSonicX- Mensagens : 40
Data de inscrição : 2011-06-30
Current Project : The Gamer's Smorgas-Board
- Post n°41
Re: Suggestions to STHOSP 0.08
Which can be ported from Sonic 3.
SuperSonicX- Mensagens : 40
Data de inscrição : 2011-06-30
Current Project : The Gamer's Smorgas-Board
- Post n°42
Re: Suggestions to STHOSP 0.08
As soon as I finish my hack I might give my WereHog code to STHOSP.Karate Cat wrote:Haley_Davies wrote:and chip
and tabuu as a boss
Oh no no no... Listen we don't do stuff like this okay, there is no way we are going to put Werehog in there or anybody else, but Knuckles, he might be in it.
Sinkdude- Mensagens : 4
Data de inscrição : 2011-07-10
- Post n°43
Re: Suggestions to STHOSP 0.08
Oh, can you also port the Coconuts badnik from Sonic 2 to your Green Hill level?
Karate Cat- Mensagens : 83
Data de inscrição : 2011-04-22
- Post n°44
Re: Suggestions to STHOSP 0.08
Sinkdude wrote:Oh, can you also port the Coconuts badnik from Sonic 2 to your Green Hill level?
Porting badniks is rare, there still may be a way to port it.
SuperSonicX- Mensagens : 40
Data de inscrição : 2011-06-30
Current Project : The Gamer's Smorgas-Board
- Post n°45
Re: Suggestions to STHOSP 0.08
Yeah, also in my topic that code in my signature that code will be stolen like crazy if one is ported.Karate Cat wrote:Sinkdude wrote:Oh, can you also port the Coconuts badnik from Sonic 2 to your Green Hill level?
Porting badniks is rare, there still may be a way to port it.
Cool-Spot- Mensagens : 11
Data de inscrição : 2011-01-27
- Post n°46
Re: Suggestions to STHOSP 0.08
Suggestions:
Add a j-man's Sound Driver.
Move playlists in .asm files.
Add rings from badniks megamix style.
Glithes:
Add 4 act in level select
Move bosses to 4th act
Original mode music glitches:
In the end SBZ2 plays STHOSP's Final Music (don't original)
In the SBZ3 plays Labyrinth music
In the FZ plays SBZ music
In the ending sequence plays STHOSP's ending Music (don't original)
In the credits plays STHOSP's credits Music (don't original)
In the FZ original mode Robotnik don't explosion, where his is escape.
Where 1000 rings is collected, numbers in HUD are displayed incorrect.
Where 300, 400, 500 etc. rings is collected, life is not added.
Add a j-man's Sound Driver.
Move playlists in .asm files.
Add rings from badniks megamix style.
Glithes:
Add 4 act in level select
Move bosses to 4th act
Original mode music glitches:
In the end SBZ2 plays STHOSP's Final Music (don't original)
In the SBZ3 plays Labyrinth music
In the FZ plays SBZ music
In the ending sequence plays STHOSP's ending Music (don't original)
In the credits plays STHOSP's credits Music (don't original)
In the FZ original mode Robotnik don't explosion, where his is escape.
Where 1000 rings is collected, numbers in HUD are displayed incorrect.
Where 300, 400, 500 etc. rings is collected, life is not added.
pes2011- Mensagens : 14
Data de inscrição : 2011-07-25
- Post n°47
Re: Suggestions to STHOSP 0.08
Cool-Spot wrote:Suggestions:
Add a j-man's Sound Driver.
Move playlists in .asm files.
Add rings from badniks megamix style.
Glithes:
Add 4 act in level select
Move bosses to 4th act
Original mode music glitches:
In the end SBZ2 plays STHOSP's Final Music (don't original)
In the SBZ3 plays Labyrinth music
In the FZ plays SBZ music
In the ending sequence plays STHOSP's ending Music (don't original)
In the credits plays STHOSP's credits Music (don't original)
In the FZ original mode Robotnik don't explosion, where his is escape.
Where 1000 rings is collected, numbers in HUD are displayed incorrect.
Where 300, 400, 500 etc. rings is collected, life is not added.
FUCK OFF..... GAY!
Sinkdude- Mensagens : 4
Data de inscrição : 2011-07-10
- Post n°48
Re: Suggestions to STHOSP 0.08
pes2011 wrote:Cool-Spot wrote:Suggestions:
Add a j-man's Sound Driver.
Move playlists in .asm files.
Add rings from badniks megamix style.
Glithes:
Add 4 act in level select
Move bosses to 4th act
Original mode music glitches:
In the end SBZ2 plays STHOSP's Final Music (don't original)
In the SBZ3 plays Labyrinth music
In the FZ plays SBZ music
In the ending sequence plays STHOSP's ending Music (don't original)
In the credits plays STHOSP's credits Music (don't original)
In the FZ original mode Robotnik don't explosion, where his is escape.
Where 1000 rings is collected, numbers in HUD are displayed incorrect.
Where 300, 400, 500 etc. rings is collected, life is not added.
FUCK OFF..... GAY!
Hey now, take it easy on him. He's only giving a few suggestions and pointing out all the glitches he found while playing the game.
Cool-Spot- Mensagens : 11
Data de inscrição : 2011-01-27
- Post n°49
Re: Suggestions to STHOSP 0.08
FUCK OFF..... GAY!
Selbi- Mensagens : 7
Data de inscrição : 2011-07-31
- Post n°50
Re: Suggestions to STHOSP 0.08
The point is that Cool-Spot doesn't understand, that he is the douche here. He created the worst stolen content site ever and doesn't even think about taking stuff down.